WONDER BOY IN MONSTER
LAND
RELEASES
The original game
was released in the arcade in 1987 by Westone and Sega. One
year later the Master System version came out. Featuring the
same elements as the arcade game. In 1987 a simular game was
released for the pc-engine. Basically the game is the same,
but it was produced by Hudson soft. The character names,
bosses and some level lay-outs are different. I'm not sure
if the game was ever translated to english. The Master
System game was also released in Japan as Super Wonder Boy:
Monster World. This page is made around the Master System
& Arcade game, however the most information can also be
used for the pc-engine version.
SCREENSHOTS
REVIEW
Wonder Boy in Monster land is
the second release in the series. This time you fight
monsters with your sword and you're able to buy armory,
shields, boots and sub-weapons with the coins dropped by
monsters.
The game is still linear. There
are 12 rounds. The most rounds have shops and bars. In the
bars you can learn some secrets.
You only have one live and start the game with 5 hearts.
When you buy a better armor this number will
increase.
I like this game more than the
original because there's more variety in game play and
graphics. You not only have to kill monsters, but you also
have to decide which equipment you want to buy and search
for secret doors. It's a pretty tough game to complete and
will keep you busy for a while.
ROUND
1
Enter the house of the fortune teller by pressing up in
front of the door. After he has informed you about your
journey, a moving platform will appear. Jump on the tree
trunk to get some extra gold. Left from the bar you can find
some other gold. Defeat the monster to get the key to the
next round.
ROUND 2
Buy some goods, if you want to, in this village. Jump around
to get some extra coins. A fortune teller hides himself in
the cave. After a while you'll see a lava pit. press up on
one of the platforms nearby to enter his hideout. He will
give you the Scroll to Catherine. Fight the boss monster a
little bit further in the cave to get the Broad Sword. Jump
on the roof of his hide out to get some extra gold. The key
to open the port of the Red Knight's castle is in the hands
of a boss monster.
ROUND
3
At the end of the first part
wait until it's save to climb the ladder. There's a secret
armor shop in this castle. It's left from the arrow shooting
goblin. Defeat the Red Knight to get to the next
round.
ROUND 4
Make your way to the village of Baraboro and deliver the
scroll to Catherine. You can find her by entering a secret
door above the bar. Proceed to the left and fight the boss,
he'll give you a key. If you think you have enough power
left to fight him again then go a little to the right and
jump in the water. In the shop over there you can buy a
potion if you haven't one. Go to the right to get back to
the surface and enter the room of the big squid again.
Defeat him and he will give you a big heart and some money.
ROUND
5
Jump in the trees to receive extra money. Fall into the well
at the end. There's a secret door here which lead to a boss.
It's located near the 3rd spitting creature. After defeating
the boss you'll get the Great Sword. Enter the bar near the
desert and order twice ale (to most expensive drink), Jack
the bar keeper will give a letter to Betty. On your way to
the pyramid you'll fall into a cave where the key of the
pyramid lies. defeat all the bats to get to the surface
again.
ROUND 6
Jump on the upper platform at the end of the first part with
the spikes to enter a secret shop. There are 2 other secret
shops in this round. The armor shop is located under the
spot where you start the second part and the boots shop is
near the bar. This pyramid is the property of the Sphinx. He
likes to play quizzes. To get a clue enter the bar and order
ale twice. Note that the answers to the questions of the
Sphinx can be different all the time.
ROUND
7
Defeat the boss monster in the village to get Excallibur.
Enter the house at the right end of the village. After that,
get back and jump on the moving platform to leave the town.
Defeat the boss to get the key to next round. But before
leaving this round walk to the right. Climb on the cliff and
you will play the flute automatically, now
proceed to the right and enter
the mansion. Jump on the moving platform and press up to
enter the room of the old goat. He will give you the Charm
of Star. Leave the mansion and get back to the port. Battle
the boss again to get a heart and some extra
gold.
ROUND 8
You can get to 2 different locations. Go to the right to
reach the ghost town or fall into the gab to skip the town.
The most shops you'll find in the ghost town are closed. A
secret door leads to a boss, defeat him to get 10 thunders.
Medusa's room is hidden above one of the lava pits in the
cave.
ROUND
9
There's a secret door on the platform near the blue ghost in
the cave. Enter it and defeat the boss to get the Sword of
Legend.
ROUND 10
Inside this frosty palace are many hidden stores, but they
aren't too hard to find.
ROUND
11
Underwater you'll find a shop where shields are sold. Enter
the shop and leave it, then enter it again to meet the great
Catfish. He will give you the Hero Emblem. Jump into the
lava at the end of the cave. The fortune teller will give you a
bell or a red ruby. The bell makes it easier to find your
way through the castle. It rings when your going the right
way. The ruby makes the Dragon weaker. I suggest to take the
ruby because I will explain the way through the castle
below.
ROUND 12
This castle is one big maze. If
you choose the wrong path you have to start at the begin
again. Follow the instructions below to reach the dragon.
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Walk to right until you
reach the moving platform, choose the lower
path.
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Walk to the left and
fall into the gab.
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Fall into the right
gab.
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Now you should see a
red ghost. Walk to the left.
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Fall into the
gab.
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Land of the right
platform.
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Fall into the
gab.
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Go right
again.
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The first enemy you
should see is a red knight. Walk to the moving
platform and jump on it to get up.
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Jump constantly on the
2 small platforms to get up (4 rooms) If you fall,
go back to the red knight and defeat him. The
moving platform will now reappear.
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Walk to the left and
take the upper road.
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Go left.
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Go left.
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Fall into the
gab.
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Land on the right
platform.
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Fall into the
gab
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Fall down until you
reach the bottom.
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Go right.
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You should now see
crabs. Fall into the gab .
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Fall until you reach
the bottom.
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Go left to reach the
dragon's lair.
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THE DRAGON
If you got the ruby, you only
need one hit to defeat him. Now the dragon will turn into
Meka Dragon. With a big amount of lightning or fireballs
you'll make the best change.
ITEMS
Helmet
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Protects
you.
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Cape
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Makes you invisible for
a while.
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Gauntlet
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Makes you stronger for
short time.
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Wing Boots
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Hold the jump button to
float.
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All the other items like rings,
vases are worth extra points.
SHIELDS
Light Shield
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40 Gold
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Knight
Shield
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120 Gold
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Hard Shield
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250 Gold
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Shield of
Legend
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350 Gold
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BOOTS
Cloth Boots
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40 Gold
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Leather
Boots
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80 Gold
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Ceramic
Boots
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180 Gold
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Boots of
Legend
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380 Gold
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ARMORY
Light Armor
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40 Gold
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Heavy Armor
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100 Gold
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Knight Armor
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150 Gold
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Hard Armor
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360 Gold
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Armor of
Legend
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540 Gold
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