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metal gear 2
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METAL GEAR 2: SOLID SNAKE

CONTROLS

F1- Pauses the game.
F2 - Shows the weapon select.
F3 - Shows the equipment window.
F4 - Shows the transceiver.
F5 - Save/load window
M or N- Punch
SPACE - Use your weapon.
Hold M then press SPACE - Crawl

FREQUENCIES

Holly White

140.155 later 140.76

Roy Cambell

140.85 later 140.66

Pettrovich Madnar

140.82

Yozef Norden

140.40

Master Miller

140.38

George Kessler

140.93

TIPS

Save your ration's for the boss fights, when you die you'll have to do the same part over, but you've got full energy and all your ration's.

When you punch an enemy they will sometimes drop a ration or amo.

crawl over stuff that causes noise. You can also pick up mines this way.

When you've been in the freezing cell, your combat rations will be frozen, so you can't them for a while.

Enter the sauna on the forth floor on building 1 with the brooch and it will turn into a key. With this key you can open Natasja's locker.

BUILDING 1

Crawl through the gabs in the fences and through the air shaft, right from the main door to enter the first building. This building has 4 floors and 3 basements. Punch on the controls of the lift to activated it. The ones with marks are out of order. You can reach the basement when you crawl in the dust shaft on floor 3.

JUNGLE

After you've defeated black color you can enter the jungle. Follow the green barrette to get to dr Pettrovich. When you've entered the prison cell in the jungle wait until the prisoner stops knocking on the wall then dial frequency 140.81.

After you've talked to Pettrovich get some mines and cross the march. You're able to walk over some areas in the march. Click on the image to see the path. Now get some stinger missiles and destroy the helicopter.

BUILDING 2

Hide yourself inside the cardboard box and walk on the walking band to enter this building. There are 3 elevators in this building, they lead to floor 30, 20 and 10 and the basement. Go to the basement first, holly is locked up here. Shatter the wall right from the girl ,who tells you that there isn't a blonde girl here, with a plastic bomb.

PIGEON

The pigeon you have to find is on the top of the building. Take the elevator to floor 30. You can let the white lines disappear by walking against them after you've defeated Red blaster. Select ration B2 and walk towards the pigeon. After you've read the letter call Marv his frequency is 140.51. After that call Pettrovich and find Natasja. She's in building 1 on the 4th floor. Just follow the soldier who enters the lavartory.

After the trip with Natasja and Pettrovich you've to get the hang glider. You can find it in building 1, floor 1. After that go back to building 2 and enter the lift to floor 20. Later take the stairs from floor 10 to 20. Smoke some cigarettes first to check out the direction of the wind then fly with your hang glider to building 3.

BUILDING 3

You can go back to building 2 with the lorry, enter the lorry in building 2 to get back to building 3. First get the eggs and wait until the owl appears. Select the owl when a soldier is waiting near the switch and wait until the guard turns of the barrier. Select ration B1 to cross the sand spots. Then go back to the room where you battled Predator and search for card 9. It's located in the right upper room right from the 2 barriers.

MARV'S LOCKER

After you've met Pettrovich go back to the cooling room on the forth floor of building 1. Wait there a while until the brooch changes into a key. Now go back to building 3 and unlock Marv's locker. You can lure the rats out of the room with ration B3 which contains cheese.

 

ENEMIES

Black Color

Stay at the bottom of the screen, wait the right moment to shoot.

Running Man

Put mines at the narrow entrances of the room.

Helicopter - Hind D

Stay in the middle of the 4 screens so you can change quickly between the rooms. Fire 4 Stinger missiles one him.

Red Blaster

You can use grenades and if you run out , both kind of missiles.

Utrabox close quarter assissins

Use grenades.

Predator

Try to kill him first with grenades because you'll need your r. missiles later.

Night sight

Sub- Machine gun

Petrovich

Use missiles if you have, otherwise you have to use mines.

Metal Gear D

Throw grenades on his legs.

Big Boss

Open all the doors to get the lighter and the spray.

ITEMS

NAME

LOCATION

PURPOSE

CARD

ID Card 1

B1 - f2

Opens secured doors.

None

Binoculars

B1 - f2

Shows surrounded rooms.

1

Gas Mask

B1 - f3

Allows you to breathe in gas filed areas.

1

ID Card 2

B1 - f3

Opens secured doors.

1

Mine Detector

B1- f3

Detects mines

2

ID Card 3

Jungle

Opens secured doors.

2

Red ID

B1 - f1

Card 1-3

3

Box

Lorry in front B2

You can hide inside this box.

3

ID Card 4

B2 - b1

Opens secured doors.

3

Night Viewer

B1 - f3

Allows you to see in the dark.

4

Bulletproof Vest

B1 - b1

halves damage from bullets.

4

Bucket

B1 - f4

You can hide under it.

4

ID Card 5

B1 - b1

Opens secured doors.

4

ID Card 6

Bridge to B3

Opens secured doors.

5

Brooch

Bridge to B3

Can turn into a key.

5

Blue ID card

B1 - f1

Card 4-6

6

Hang glider

B1 - f1

Needed to reach B3.

6

Pills

B1 - f4

Cures

6

Casette

B1 - f4

Play it in front of the soldiers.

6

02 Tank

B1 - b1

Allows you to breathe air under water.

6

ID Card 7

B2 - elevator

Opens secured doors.

7

ID Card 8

B3 - Animal lab

Opens secured doors.

7

Egg 1 (Snake)

B3 - Animal lab

Eats your rations.

8

Egg 2 (Owl)

B3 - Animal lab

Needed to turn of the barrier.

8

ID Card 9

B3 - Animal lab

Opens secured doors.

8

Green ID

B1 - f1

Card 7-9

9

Game Cartridge

B3 - locker

Contains secret plans

9

Spray

B3 - near Big Boss

Use in combination with a lighter.

9

WEAPONS

NAME

LOCATION

CARD

Hand Gun

In the lorry near building 1.

None

Silencer

B1 - f2

2

Sub-Machine Gun

B1 - b1

2

Camouflage

B1 - b1

6

Lighter

B3 - near Big Boss

9

Stinger

B1 - f1

3

Robot Mouse

B1 - f3

2